000 01211cam a2200301 a 4500
999 _c7766
_d7766
001 13336417
003 OSt
005 20220302100703.0
008 030908s2004 maua b 001 0 eng
010 _a 2003019938
020 _a1584502770 (Hardcover : alk. paper)
040 _aDLC
_cDLC
_dDLC
050 0 0 _aQA76.76.C672
_bL46 2004
082 0 0 _a519.7 LEN 2004
100 1 _aLengyel, Eric.
_915832
245 1 0 _aMathematics for 3D game programming and computer graphics /
_cEric Lengyel.
250 _a2nd ed.
260 _aHingham, Mass. :
_bCharles River Media,
_cc2004.
300 _axviii, 551 p. :
_bill. ;
_c25 cm.
504 _aIncludes bibliographical references (p. 539-541) and index.
650 0 _aComputer games
_xProgramming.
_9556
650 0 _aThree-dimensional display systems
_xMathematics.
_915833
650 0 _aComputer graphics
_xMathematics.
_915834
856 4 1 _3Table of contents
_uhttp://www.loc.gov/catdir/toc/ecip048/2003019938.html
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cO_SHELF