| 000 | 01211cam a2200301 a 4500 | ||
|---|---|---|---|
| 999 |
_c7766 _d7766 |
||
| 001 | 13336417 | ||
| 003 | OSt | ||
| 005 | 20220302100703.0 | ||
| 008 | 030908s2004 maua b 001 0 eng | ||
| 010 | _a 2003019938 | ||
| 020 | _a1584502770 (Hardcover : alk. paper) | ||
| 040 |
_aDLC _cDLC _dDLC |
||
| 050 | 0 | 0 |
_aQA76.76.C672 _bL46 2004 |
| 082 | 0 | 0 | _a519.7 LEN 2004 |
| 100 | 1 |
_aLengyel, Eric. _915832 |
|
| 245 | 1 | 0 |
_aMathematics for 3D game programming and computer graphics / _cEric Lengyel. |
| 250 | _a2nd ed. | ||
| 260 |
_aHingham, Mass. : _bCharles River Media, _cc2004. |
||
| 300 |
_axviii, 551 p. : _bill. ; _c25 cm. |
||
| 504 | _aIncludes bibliographical references (p. 539-541) and index. | ||
| 650 | 0 |
_aComputer games _xProgramming. _9556 |
|
| 650 | 0 |
_aThree-dimensional display systems _xMathematics. _915833 |
|
| 650 | 0 |
_aComputer graphics _xMathematics. _915834 |
|
| 856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/ecip048/2003019938.html |
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
| 942 |
_2ddc _cO_SHELF |
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